.45 Auto pistol
- Fallout 4 Pistol Build

Requirements
skill
Fallout 4 features a variety of Weapons for players to not only collect, but also to customize and craft into modified firearms. This page lists all the Pistols in the game. In addition to the.
strength req.
Attack statistics
Ammo & Reloading
ammo type
item HP
repair
Perk effects
“This type of .45 Automatic pistol was designed by one of my tribe almost four hundred years ago. Learning its use is a New Canaanite rite of passage.”— Joshua Graham
The .45 Auto pistol is a weapon in the Fallout: New Vegasadd-onHonest Hearts.
CharacteristicsEdit
The .45 Auto pistol is a single-action, semi-automatic, magazine-fed handgun that utilizes .45 Autoammunition. While the .45 AP improved sights modification was cut from the game, the sights are still present on the weapon's default model (pre- and post-modified versions). This gives the .45 Auto pistol luminescent sights, and as such, it is very effective in caves and dark areas.
Furthermore, it is considered an improved holdout weapon and can be taken into weapon-free locations with a Sneakskill of 50 or greater. It also has the highest base damage of any silenced holdout weapon once the AP silencer mod has been added.
DurabilityEdit
The .45 Auto pistol can fire a total of about 745 standard rounds, the equivalent of 107 reloads, from full condition before breaking. When modded with the heavy duty slide, it can fire a total of about 1,120 standard rounds, the equivalent of 160 reloads, from full condition before breaking.
| Ammunition type | Unmodified | W/ HD slide |
|---|
| Shots | Reloads | Shots | Reloads |
|---|
| Standard & HP | 745 | 107 | 1120 | 160 |
| +P | 620 | 89 | 933 | 134 |
| Super | 295 | 43 | 445 | 64 |
ModificationsEdit
- .45 Auto pistol heavy duty slide – increases weapon's condition by 50%.
- .45 Auto pistol silencer – silences the weapon.
| The following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources. |
- .45 Auto pistol improved sights – it appears as though there may have been an 'upgraded iron-sight' mod available for this weapon but it was cut from the final release, and the weapon's default model uses them instead.
| End of information based on Fallout: New Vegas cut content. |
VariantsEdit
- A Light Shining in Darkness- a unique, customized pistol used by Joshua Graham.
- Joshua's Pistol Whippin' .45 - a unique non-playable variant used by Joshua Graham. It differs from A Light Shining in Darkness by being used as a melee weapon.
- Follows-Chalk's .45 Auto pistol - a unique version is used by Follows-Chalk. It only differs from the standard pistol in its use of companion ammunition and possession of unmodified iron-sights.
ComparisonEdit
| Legend |
|---|
| - Weapon name (melee or unarmed) | - Attacks in V.A.T.S. |
| - Weapon name (gun, energy or explosive) | - Action point cost |
| - Damage per attack (damage per projectile) | - Damage per action point |
| - Damage per second | - Weapon spread |
| - Area of effect damage | - Magazine capacity (shots per reload) |
| - Effect damage & duration | - Durability (number of attacks before breaking) |
| - Bonus effects | - Weight |
| - Attacks per second | - Value in caps |
| - Critical chance % multiplier | - Value to weight ratio |
| - Critical damage | - Skill required |
| - Critical effect damage & duration | - Strength required |
| - With all mods attached |
| .45 Auto pistol | 29
| 79.8 | 2.75 | x1 | 29 | 17 | 1.7 | 0.8 | 7 | 745 | 1.5 | 1750 | 1166.7 | 25 | 3 |
| .45 Auto pistol | 29
| 79.8 | 2.75 | x1 | 29 | 17 | 1.7 | 0.8 | 7 | 1120 | 1.5 | 1950 | 1300 | 25 | 3 |
| A Light Shining in Darkness | 33
| 144.4 | 4.38 | x2 | 33 | 15 | 2.2 | 0.55 | 6 | 1245 | 1.2 | 4500 | 3750 | 75 | 3 |
LocationsEdit
- It can be purchased from the Gun Runners, Great Khans, Chet from Goodsprings, etc. after returning to the Mojave Wasteland. (The Gun Runners will have a 98% condition gun every three in-game days, also Gun Runners will restock attachments for .45 Auto pistol every three in-game days.)
- It can be purchased from Joshua Graham. Two or three of them will reappear in his inventory after he arrives at the Sorrows' camp.
- Although Graham is seen inspecting countless amounts of these pistols when talking with the Courier for the first time, only four in poor condition can be stolen from Joshua Graham's desk in Angel cave.
- Some of these are used by tribals in Zion.
- There is one in good condition in a footlocker behind Joshua Graham in Angel Cave.
- One is given as a reward in perfect condition by completing the quest Bighorners of the Eastern Virgin.
NotesEdit
Will avtex 9 tv play a mp4 movie hd. According to Joshua Graham, it is based on a nearly 400-year-old design from one of his Mormon ancestors and is the trademark weapon of the New Canaanite tribe.
Behind the scenesEdit
- The .45 Auto pistol is based on the Colt M1911, although it is not an exact replica.[1]
- It is also one of two guns in Fallout: New Vegas based on real-world weapons designed by John Browning, the other being the automatic rifle.
BugsEdit

- Playstation 3Xbox 360 If both mods are attached and you use a weapon repair kit on it, the weapon stops degrading from use and can continue to be repaired past 100% increasing its value and condition. [verified]
- PCXbox 360 Sometimes, when both modifications are attached to the .45 Auto pistol, it will not show in first person or third person view while in the Mojave Wasteland. [verified]
- PCPlaystation 3Xbox 360 If loading a saved game from the main menu in which you have the .45 Auto pistol equipped and drawn, the reload animation takes twice as long as normal. This can be solved by switching to another weapon, then back again. [verified]
- PCPlaystation 3Xbox 360 Sometimes when aiming down the sight while in first person view, the gun will disappear entirely. Switching to another weapon, then back seems to fix the issue. [verified]
- PCPlaystation 3 Sometimes, when ED-E repairs the weapon with both modifications, the condition will actually degrade instead of improving. [verified]
SoundsEdit
GalleryEdit
.45 Auto pistol with the heavy duty (HD) slide modification
.45 Auto pistol with the silencer modification
.45 Auto pistol with both modifications
.45 Auto pistol with the non-playable iron sights
Fallout 4 Pistol Build
.45 Auto pistol with the heavy duty (HD) slide modification and the non-playable iron sights
.45 Auto pistol with the silencer modification and the non-playable iron sights
.45 Auto pistol with all the modifications and the non-playable iron sights
ReferencesEdit
| Quests | A Family Affair ·Arrival at Zion ·Bighorners of the Eastern Virgin ·Chaos in Zion ·Civilized Man's Burden ·Crush the White Legs ·Deliverer of Sorrows ·Departing Paradise ·Flight from Zion ·Gathering Storms ·Gone Fishin' ·Happy Trails Expedition ·Prisoners of War ·Retake the Bridge ·River Monsters ·Rite of Passage ·Roadside Attraction ·Sanctity of the Dead ·The Advance Scouts ·The Treacherous Road ·The Grand Staircase ·Tourist Trap |
| Achievements | May my Hand Forget its Skill ·In a Foreign Land ·O Daughter of Babylon ·When We Remembered Zion ·Restore Our Fortunes |
| Locations | Angel cave ·Ant burrow ·Bighorn Bluff ·Burial mounds ·Caterpillar's Mound ·Clear Water docks ·Crashed scout bus ·Court Fork Overlook ·Crossroad cavern ·Cueva Guarache ·Dagger's Point ·Dead Horses camp ·East Fork bridge ·Eastern Virgin ·Fallen Rock cave ·Ghost Den ·Glass Chime cave ·Half Mouse cave ·Morning Glory cave ·Northern passage ·North Fork bridge ·North Fork campground ·Old Rockville bridge ·Patriarchs' Campground ·Pine Creek tunnel ·Ranger substation Eagle ·Ranger substation Osprey ·Ranger substation Peregrine ·Red Rapids docks ·Sorrows camp ·Sorrows Fork Campground ·Southern passage ·Stalkers' camp ·Stone Bones cave ·Sun Sentinels ·Survivalist's cache ·Sweet Flower cave ·The Aerie ·The Bend bridge ·The Red Gate ·The Spine ·Three Marys (Three Marys' caverns) ·Two Skies cave ·Vault 22 dwellers' guard camp ·Virgin River ·Virgin Fork campground ·White Bird's cave ·Wind Wall docks ·Yao guai cave ·Zion Canyon ·Zion fishing lodge ·Zion General Store ·Zion Ranger station ·Zion Valley welcome booth |
| Items | Weapons | .45 Auto pistol (A Light Shining in Darkness) ·.45 Auto submachine gun ·War club ·Survivalist's rifle ·Fire bomb ·Tomahawk ·Compliance Regulator ·Yao guai gauntlet (She's Embrace) ·Salt-Upon-Wounds' power fist | | Apparel | Desert Ranger combat armor ·Chalk's headdress ·Daniel's outfit ·Dead Horses stalker armor ·Gecko-backed leather armor (reinforced) ·Gecko-backed metal armor (reinforced) ·Joshua Graham's armor ·Park ranger hat ·Salt-Upon-Wounds' helmet ·Sorrows outfit ·Sorrows adorned outfit ·White Legs hide armor ·White Legs outfit | | Consumables | Black coffee ·Blood Shield ·Dark datura ·Datura antivenom ·Datura hide ·Daturana ·Healing poultice ·Large wasteland tequila ·Sacred datura root ·Spore plant pods ·Wasteland tequila ·Weapon binding ritual | | Misc items | Broken compass ·Compass ·Compass sensor module ·Ghost of She's paw ·Green gecko egg ·Green gecko hide ·Li'l Scout lunchbox ·Medical supply kit ·Scripture ·Tanned green gecko hide ·Walkie-talkie |
| Characters | Dancing Flame ·Daniel ·Follows-Chalk ·Joshua Graham ·Jed Masterson ·Randall Clark ·Ricky ·Salt-Upon-Wounds ·Stella ·Two-Bears-High-Fiving ·Waking Cloud ·White Bird |
| Factions | Dead Horses (disciple, stalker, tribal, warrior) ·Mormons ·Sorrows ·White Legs (bone-breaker, light-bringer, pain-maker, sapper, storm-drummer, tribal) |
| Perks | Eye for Eye ·Tribal Wisdom ·Well-Stacked Cairns ·Quiet As The Waters ·Grunt ·The Way of the Canaanite ·Sneering Imperialist ·Fight the Power! ·Home on the Range |
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| Fists | Ballistic fist (Two-Step Goodbye*) ·Industrial hand* ·Power fist* (Greased Lightning*, GRA*, Salt-Upon-Wounds' power fist*) ·Saturnite fist*, Saturnite fist super-heated* | | Gauntlets | Bear trap fist ·Bladed gauntlet (Cram Opener) · (Fist of Rawr (Fist of the North Rawr)) ·Mantis gauntlet (Embrace of the Mantis King!) ·Yao guai gauntlet* (She's Embrace*) | | Gloves | Boxing gloves (Golden Gloves) ·Displacer glove (Pushy) ·Scientist Glove* (Corrosive glove*, Dr. Klein's glove*, Dr. Mobius' glove*, sterilizer glove*) ·Zap glove (Paladin Toaster) | | Knuckles | Boxing tape ·Brass knuckles* ·Dog tag fist (Recompense of the Fallen) ·Spiked knuckles* (Love and Hate*) |
| Bladed | Bowie knife* (Blood-Nap*) ·Bumper Sword (Blade of the East, Blade of the West) ·Chainsaw (GRA) ·Cleaver* (Chopper*) ·Combat knife* (Chance's knife*) ·Cosmic knife* (Cosmic knife clean*, cosmic knife super-heated*) ·Fire axe (Knock-Knock) ·Hatchet* ·Katana ·Knife* ·Knife spear (Knife spear clean) ·Machete (Broad machete, Liberator) ·Machete gladius ·Proton axe (Protonic inversal axe) ·Ripper* (GRA*) ·Shishkebab (Gehenna) ·Straight razor* (Figaro*) ·Switchblade* ·Thermic lance | | Blunt | 9 iron (Nephi's golf driver) ·Baseball bat (GRA) ·Cattle prod ·Dress cane ·Lead pipe* (The Humble Cudgel)* ·Nail board ·Old Glory ·Police baton* ·Pool cue ·Rebar club (Nuka Breaker) ·Rolling pin ·Shovel ·Sledgehammer ·Super sledge (Oh, Baby!) ·Tire iron* ·War club* ·X-2 antenna | | Thrown | Proton throwing axe (Protonic inversal throwing axe) ·Tomahawk ·Throwing hatchet ·Throwing knife* ·Throwing knife spear ·Throwing spear | | Other | Binoculars |
| Pistols | .357 Magnum revolver* (Lucky*) ·.44 Magnum revolver* (Mysterious Magnum*) ·.45 Auto pistol* (A Light Shining in Darkness*) ·5.56mm pistol* (That Gun) ·9mm pistol* (Maria*) ·10mm pistol* (Weathered 10mm pistol) ·12.7mm pistol (Li'l Devil*) ·Hunting revolver (GRA, Ranger Sequoia) ·Police pistol* ·Silenced .22 pistol* | | Shotguns | Caravan shotgun (Sturdy caravan shotgun) ·Hunting shotgun (Dinner Bell) ·Lever-action shotgun ·Riot shotgun ·Sawed-off shotgun* (Big Boomer) ·Single shotgun | | SMGs | .45 Auto submachine gun ·9mm submachine gun (Vance's 9mm submachine gun) ·10mm submachine gun (Sleepytyme*) ·12.7mm submachine gun (GRA) ·H&H Tools nail gun ·Silenced .22 SMG | | Rifles | Anti-materiel rifle (GRA) ·Assault carbine (GRA) ·Automatic rifle ·Battle rifle (This Machine) ·BB gun (Abilene Kid LE BB gun) ·Brush gun (Medicine Stick) ·Cowboy repeater (La Longue Carabine) ·Hunting rifle (Paciencia) ·Light machine gun (Bozar) ·Marksman carbine (All-American) ·Service rifle (Survivalist's rifle) ·Sniper rifle (Christine's CoS silencer rifle, Gobi Campaign scout rifle) ·Trail carbine ·Varmint rifle (Ratslayer) | | Heavy Weapons | K9000 cyberdog gun (FIDO) ·Minigun (CZ57 Avenger) ·Shoulder mounted machine gun | | Other | Codac R9000 |
| Pistols | Alien blaster ·Compliance Regulator* ·Flare gun* ·Laser pistol* (GRA*, Pew Pew*, missing laser pistol) ·Plasma Defender (GRA) ·Plasma pistol* (GRA*) ·Pulse Gun ·Recharger pistol (MF Hyperbreeder Alpha*) ·Sonic emitter - Gabriel's bark*Sonic emitter - opera singer*Sonic emitter - revelation*Sonic emitter - robo-scorpion*Sonic emitter - tarantula* | | Rifles | Gauss rifle (YCS/186) ·Holorifle ·LAER (Elijah's advanced LAER) ·Laser RCW ·Laser rifle (AER14 prototype, Van Graff laser rifle) ·Multiplas rifle ·Plasma rifle (Q-35 matter modulator, Van Graff plasma rifle) ·Recharger rifle ·Tri-beam laser rifle (GRA) | | Heavy Weapons | Arc welder ·Euclid's C-Finder ·Flamer (Cleansing Flame) ·Gatling laser (Sprtel-Wood 9700) ·Heavy incinerator ·Incinerator ·Plasma caster (The Smitty Special) ·Tesla cannon (Elijah's jury-rigged Tesla cannon, Tesla-Beaton prototype) | | Other | Big Mountain Transportalponder! ·Laser detonator |
| Thrown | Dynamite* ·Fire bomb* ·Flash bang* ·Frag grenade* (Holy Frag Grenade) ·Incendiary grenade ·Long-fuse dynamite* ·MFC grenade* ·Nuka-grenade* ·Plasma grenade* ·Pulse grenade* ·Tin grenade* | | Placed | Bottlecap mine ·C-4 plastic explosive* and detonator* (Loyal's detonator)* ·Demolition charge ·Fat mine* ·Frag mine ·Gas bomb ·MFC cluster* ·Plasma mine ·Powder charge ·Pulse mine ·Satchel charge ·Time bomb (Time bomb, high yield*) | | Projectile | 25mm grenade APW ·Fat Man (GRA, Esther) ·Grenade launcher ·Grenade machinegun (Mercy) ·Grenade rifle (Great Bear grenade rifle, mercenary's grenade rifle, Red Victory grenade rifle, Thump-Thump) ·Missile launcher (Annabelle) ·Red Glare |
| In-game | Deathclaw gauntlet ·Gas grenade* ·Meat mine ·Stun grenade ·Oliver anti-materiel rifle ·X-13 field disruptor pistol | | Developmental | Debug megapistol ·Plasma rifle always crit ·Plasma rifle weak ·The Disintegrator ·The Faderator ·Scorpion rifle ·Spider rifle ·Slave's Burden | | Not in-game | GP machine gun ·Heavy rail cannon ·Heavy riveter ·Light rail cannon |
| Companion | Arcade Gannon's Ripper ·Boone's scoped hunting rifle ·Follows-Chalk's .45 Auto pistol* ·Follows-Chalk's war club ·Joshua's Pistol Whippin' .45* ·Lily's assault carbine ·Lily's gauntlet ·Lily's Vertibird blade ·Mysterious Stranger's .44 Magnum ·Miss Fortune's Bad Luck Bringer ·Waking Cloud's yao guai gauntlet* | | NPC | Poisoned bladed gauntlet ·Poisoned cleaver ·Poisoned fire axe ·Poisoned hatchet ·Poisoned machete ·Poisoned mantis gauntlet ·Poisoned throwing spear |
| | Parentheses () denote unique weapon variants, italics denote weapons available through add-ons, * denotes holdout weapons. |
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