Compared to before, there should now only be 1 controller listed, that being the Xbox 360 Controller that your DS4 is disguised as. This way, programs like Dark Souls won't get massively confused. Okay just posting this so it is here My rating of Dark Souls while using PC controls 1/10 My rating of Dark Souls after getting a 360 controller 10/10. Reply Replies (0) 2 +1. I don't see a reason not to fix them in the remaster other than pure laziness. Remaster and re release are two different things god damnit.
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- Dark Souls 1 Pc
- Dark Souls 1 Controller Fix Lock
Keyboard and mouse | State | Notes |
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Remapping | Arrow keys are permanently bound to menu navigation and cannot be used for other commands. Middle mouse button is permanently bound to target lock and cannot be used for other commands. |
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Mouse acceleration |
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Mouse sensitivity |
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Mouse input in menus |
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Mouse Y-axis inversion | Also X-axis |
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Controller |
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Controller support |
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Full controller support |
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Controller remapping | The game fights swapping the A and B buttons in any capacity. Swapping Confirm and Exit buttons to Japanese style doesn't function as intended. Swapping Roll and Interact doesn't function as intended. |
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Controller sensitivity |
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Controller Y-axis inversion | Also X-axis |
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Dark Souls 1 Pc
XInput-compatible controllers |
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Xbox button prompts |
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Impulse Trigger vibration |
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Dark Souls 1 Controller Fix Lock
DualShock 4 controllers |
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DualShock button prompts |
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Light bar support |
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Connection modes | Wired and wireless through BT adapter (tested on V2) |
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Tracked motion controllers |
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Generic/other controllers |
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Additional information |
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Controller hotplugging |
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Haptic feedback | XInput only |
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Simultaneous controller+KB/M | Mouse acts like an analogue stick when used simultaneously, limiting turn speed. |
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Steam Input |
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Steam Input API support |
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Hook input (legacy mode) |
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Official controller preset(s) |
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Steam Controller button prompts |
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Cursor detection | Mouse acts like an analogue stick when using simultaneous input, limiting turn speed. |
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