31.07.2019
Posted by 
  1. Legendary Weapon Mods Fallout 4
  2. Fallout 4 Legendary Console
  3. Adding Legendary Mods Fallout 4 Mod Manager

What is the best Mod for adding new enemies or monsters? I'm ust looking to add more enemies to the game, but I'm not really looking for ones that only adds them to the main game as opposed to only for a modder's quest/location. You have to drop the weapon, then place your cursor over it and hold the 'A' button until the weapon jumps into the air. At this point, you 'carrying' the weapon. Now, switch to your inventory and navigate to the 'Mods' section of the cheat terminal, and then choose the legendary effect you want applied to the weapon.

Posted by3 years ago
Adding legendary mods fallout 4 pc
Archived

Other resources:Zombies ate my neighbors free.

  • [Guide: How to Change Settlement Object and Population Limits] (/r/fo4/comments/3th4gf/guide_changing_settlement_object_and_population/)

Legendary Weapon Mods Fallout 4

  1. To customize an armor or weapon item, drop the object on the ground.

  2. Target the object and hold the E key to grab the object.

  3. With the console open, type 'GetPlayerGrabbedRef' to determine the Form ID of the object.

  4. In the console, type '[FormID].amod' followed by the Form ID of the object mod (OMOD) found below.

  5. The item will respawn in place with the mod. Note: The Form ID of the modded item may have changed! If you want to change the mod, you should repeat Steps 1-3.

  6. Items appear to be limited to one Legendary mod at a time. Attaching a mod will replace the current mod. If, for some reason, you need to remove a specific mod, you can use the 'rmod' command.

Example:

ff001e12.amod 1cc2ad

CommandAliasParamsDescription
AttachModamodForm, iAttachIndexAttach a mod to an object
RemoveModrmodFormRemove a mod from an object
SpawnDupeMake a duplicate ref of the selected ref
DuplicateAllItemsDuplicate all items in the selected container
RemoveAllItemsRemove all items from the selected container
GetPlayerGrabbedRefReturns the Form ID of the grabbed ref

Note: I don't know what the Int parameters do. Experiment!

Complete table of OMODs
Manager

Below you'll find primarily Legendary or special OMODs. For a table of all OMODs, click here.

Fallout 4 Legendary Console

If an item has a keyword below and that keyword is allowed, the object mod can be attached to that item.

AttachableKeywordObject Mod
AllowedArmorBodyPartChestMartyr's
Allowedma_LaserMusketAutomatic
AllowedObjectTypeArmorAssassin's
AllowedObjectTypeArmorBolstering
AllowedObjectTypeArmorCavalier's
AllowedObjectTypeArmorChameleon
AllowedObjectTypeArmorCunning
AllowedObjectTypeArmorDuelist's
AllowedObjectTypeArmorExterminator's
AllowedObjectTypeArmorFortifying
AllowedObjectTypeArmorGhoul Slayer's
AllowedObjectTypeArmorHunter's
AllowedObjectTypeArmorLucky
AllowedObjectTypeArmorMutant Slayer's
AllowedObjectTypeArmorPoisoner's
AllowedObjectTypeArmorPowered
AllowedObjectTypeArmorPunishing
AllowedObjectTypeArmorSafecracker's
AllowedObjectTypeArmorSharp
AllowedObjectTypeArmorTitan's
AllowedObjectTypeArmorTroubleshooter's
AllowedObjectTypeArmorVATS Enhanced
AllowedObjectTypeArmorLegAcrobat's
AllowedObjectTypeArmorLegSprinter's
AllowedObjectTypeWeaponAssassin's
AllowedObjectTypeWeaponCrippling
AllowedObjectTypeWeaponEnraging
AllowedObjectTypeWeaponExterminator's
AllowedObjectTypeWeaponFreezing
AllowedObjectTypeWeaponGhoul Slayer's
AllowedObjectTypeWeaponHunter's
AllowedObjectTypeWeaponInstigating
AllowedObjectTypeWeaponIrradiated
AllowedObjectTypeWeaponJunkie's
AllowedObjectTypeWeaponKneecapper
AllowedObjectTypeWeaponLucky Weapon
AllowedObjectTypeWeaponMutant Slayer's
AllowedObjectTypeWeaponNocturnal
AllowedObjectTypeWeaponPenetrating
AllowedObjectTypeWeaponPoisoner's
AllowedObjectTypeWeaponPowerful
AllowedObjectTypeWeaponQuickdraw
AllowedObjectTypeWeaponRelentless
AllowedObjectTypeWeaponStaggering
AllowedObjectTypeWeaponTroubleshooter's
AllowedObjectTypeWeaponWounding
AllowedWeaponTypeBallisticExplosive
AllowedWeaponTypeBallisticIncendiary
AllowedWeaponTypeBallisticPlasma Infused
AllowedWeaponTypeBallisticViolent
AllowedWeaponTypeGunNever Ending
AllowedWeaponTypeGunNimble
AllowedWeaponTypeGunRapid
AllowedWeaponTypeGunStalker's
AllowedWeaponTypeGunTwo Shot
AllowedWeaponTypeGunVATS Enhanced
AllowedWeaponTypeMeleeAndHandToHandBerserker's
AllowedWeaponTypeMeleeAndHandToHandBloodied
AllowedWeaponTypeMeleeAndHandToHandCavalier's
AllowedWeaponTypeMeleeAndHandToHandFurious
AllowedWeaponTypeMeleeAndHandToHandSentinel's
AllowedWeaponTypeMeleeAndHandToHandVATS Enhanced
DisallowedNoUnlimitedAmmoNever Ending
DisallowedWeaponTypeCryoGunFreezing
DisallowedWeaponTypeGammaGunTwo Shot

Adding Legendary Mods Fallout 4 Mod Manager

Legendary Armor Mods
FormIDTypePrefixEffect
1F7A75APPoweredIncreases AP refresh speed
1F1D62APV.A.T.S. Enhanced-10% AP cost in V.A.T.S. (does not add prefix)
1F1DF9DRAcrobat's-50% damage from falling
1F1DF3DRAssassin's-15% damage from humans
1F8165DRBolsteringUp to +35 energy and damage resistance as HP diminishes
1F579DDRCavalier's-15% damage while blocking or sprinting
1F81EDDRExterminator's-15% damage from Mirelurks and bugs
93BBDDRFreefallNo falling damage
1F1DEEDRGhoul Slayer's-15% damage from Ghouls
1F1DEBDRHunter's-15% damage from animals
1F1DF4DRMutant Slayer's-15% damage from Super Mutants
1F3072DRPoisoner's+25 poison resistance
1F81EEDRTroubleshooter's-15% damage from robots
1F1E0CPAAlmost UnbreakableQuadruples durability
1F1E0BPALow WeightLow carry weight
1F57E4PATitan's-15% damage while standing and not moving (no prefix)
1CF57CSPECIALCunning+1 Perception, +1 Agility
1CF57FSPECIALFortifying+1 Strength, +1 Endurance
1CF57ESPECIALLucky+2 Luck
1CF57DSPECIALSharp+1 Charisma, +1 Intelligence
1F4D18MiscChameleonHard to detect while sneaking and not moving (also adds invisibility visual effect)
1F3A49MiscDuelist's+10% chance to disarm melee attacker on hit
1F2D3DMiscMartyr'sTemporarily slows time during combat at or below 20% HP
1F1E47MiscPunishingReflects 10% of melee damage back on attacker
1F3CA9MiscSafecracker'sIncreases size of sweet spot while picking locks
1F1C2FMiscSprinter's+10% increased movement speed
FormIDTypePrefixEffect
1F1026APQuickdrawCosts 25% fewer AP
1ED37EAPRelentlessRefills your AP on a critical hit
1F04BDAPStalker'sIf you are not yet in combat, increases V.A.T.S. accuracy but costs more AP
1CC2AAAPV.A.T.S. Enhanced (Gun)Improved VATS hit chance, 25% less AP cost
2056F0APV.A.T.S. Enhanced (Melee)40% less AP cost
1E6D6BCritCrippling+50% limb damage
1F6AD4CritEnragingCritical hits cause target to frenzy
1F1048CritKneecapper+20% chance to cripple the target's leg
1CC2A6CritLucky Weapon2x critical damage, +15% critical refill rate
1EF5D7DamageBerserker'sIncreases damage as you decrease your DR
1EC036DamageBloodiedIncreases damage as you decrease your HP
1E73BDDamageExplosiveBullets explode on impact and inflict 15 AOE damage
1F5479DamageFreezing+10 cryo damage and will freeze targets on critical hits
1EF481DamageFuriousIncreases damage with each hit on same target
1F04B8DamageInstigating2x damage if the target is at full health
1EB99ADamageJunkie'sIncreases damage as you increase the number of your withdrawal effects
1E8174DamageNocturnalIncreases damage as night grows longer and decreases damage during the day
1F4426DamagePenetratingIgnores 30% of the target's damage and energy resistance
1F9B4DDamagePlasma Infused+10 energy damage and can turn enemies into goo
1CC2ABDamagePowerful+25% damage
1EC56DDamageRapidProvides 25% faster fire rate, 15% faster reload
1CC2ADDamageTwo ShotShoots an additional projectile
1F7B8ADamageViolent+25% damage and limb damage, but has more recoil
1E7173DoTIncendiary+15 fire damage
1CC469DoTIrradiated+50 radiation damage
1F31B9DoTPoisoner'sTarget is poisoned for 10 seconds
1E7C20DoTWounding+25 bleeding damage
1F57E2DRCavalier's-15% damage while blocking or sprinting
1F5995DRSentinel's-15% damage while standing and not moving
1E6846Racial EnemyAssassin's+50% damage vs. humans
1F81EBRacial EnemyExterminator's+50% damage vs. Mirelurks and bugs
1E6847Racial EnemyGhoul Slayer's+50% damage vs. Ghouls
1E6845Racial EnemyHunter's+50% damage vs. animals
1E6848Racial EnemyMutant Slayer's+50% damage vs. Super Mutants
1F81ECRacial EnemyTroubleshooter's+50% damage vs. robots
A4739MiscAutomaticAutomatic fire mode
1F109CMiscMedic'sHeals targets instead of hurting them (game data says DO NOT USE)
1CC2ACMiscNever EndingUnlimited ammo capacity (no reload)
1EBABDMiscNimble75% faster movement while aiming
1E81ABMiscStaggeringChance to stagger on hit
Special Mods
FormIDTypePrefixEffect
225AEDMeleeGrognak's AxeHits cause more stagger, and targets take bleed damage
225AEEMeleeGrognak's Loin-clothIncreases the wearer's strength and melee damage.
22879CPower ArmorPiezonucleic LiningRad exposure increases AP refresh speed
238732MeleeShem Drowne's Revolutionary SwordTargets take radiation damage
226436MeleeWorld Series LogoSmall chance to send targets flying
FormIDTypePrefixEffect
226712DamageInstitute Killer Weave+10% damage against Institute members and synths
20DE3FDRBallistic WeaveAdds Damage and Energy Resistance
22DC7ADRBallistic Weave Mk2Improved Damage and Energy Resistance
22DC7BDRBallistic Weave Mk3Better Damage and Energy Resistance
22DC7CDRBallistic Weave Mk4Superior Damage and Energy Resistance
22DC7DDRBallistic Weave Mk5Exceptional Damage and Energy Resistance
185 comments